New ‘THIRD’ System Revolutionizes Game Streaming
Index
Tokyo-based UNCHAIN Inc. is drawing significant attention with its interactive streaming game system, THIRD. The company’s latest title powered by THIRD, THREAT -SCREAM AND ESCAPE-, was recently tested and reviewed by Japan’s largest game guide site, “Kamigame,” where it received strong praise.
Unpredictable Chaos Born From True Viewer Participation
Under THIRD’s core concept of “shifting from spectators to participants,” viewers are given the ability to directly influence live gameplay. By placing “?” boxes, they can support—or sabotage—the streamer, injecting an unpredictable layer of chaos into the experience. A detailed review is available on Kamigame’s coverage.
Participation Made Casual and Effortless
In THREAT, viewers can intervene as easily as leaving a comment, making it far more approachable than traditional participation-based games. They can speed up the player, spawn more enemies, and more. When many viewers join at once, the excitement amplifies dramatically. This accessibility positions THIRD as a potential new standard for interactive game streaming.
Future Outlook and UNCHAIN’s Initiatives
UNCHAIN plans to continue rolling out new titles and updates. The company leverages gamification to help businesses grow, combining proven results with deep expertise to stay at the forefront of the industry. They share updates on their official website and official X account, so be sure to check for the latest developments.
Thoughts and Perspective
THIRD offers a groundbreaking experience where streamers and viewers co-create the game in real time. With viewer names appearing on-screen and communication becoming more dynamic, the system proposes a fresh model for interactive streaming. As the gamification market continues to expand, UNCHAIN is poised to gain even broader recognition and push the industry forward. Innovations like THIRD may well become the new norm for game streaming.
Source: PR TIMES
