KING of HOLO Game Launches on Steam Store: A Complete Guide
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holo Indie from Hololive Production’s secondary creative brand has finally released the new strategy game ‘KING of HOLO’. CCMC Corporation (CCMC) has started pre-wishlist registration for this eagerly awaited release. The Steam store page provides detailed information such as the release date, price, and supported languages.
Enjoy “Chess x SRPG x Roguelike” with just one finger
‘KING of HOLO‘ is a highly strategic strategy RPG developed by Take. 71 talents and staff from Hololive appear as characters, and players can choose their favorite character as the king. Players can enjoy the challenge of conquering ever-changing stages while building their own exclusive deck.
Cards are classified into three types: “Units”, “Traps”, and “Magic”, combining strategic elements like chess with rogue-like randomness for endless enjoyment. The combination and timing of different cards are the keys to victory, providing an impressive gameplay experience that tests strategy.
“holo Indie” for Fans and Creators
holo Indie is a game brand aiming to create works together with fans and creators of Hololive Production. Through this brand, CCMC supports creators of secondary creation games and offers opportunities for various games to reach numerous fans. The Creator Support Program is also utilized to support sustainable creator activities.
Release in 2026, Gaining Attention with Pre-registration
The release date for ‘KING of HOLO’ is set for April 16, 2026, with a price of 690 yen including tax. It will be available on the Steam platform and supports five languages, including Japanese. Pre-wishlist registration is now open on the Steam Store.
Impressions and Prospects
‘KING of HOLO’ not only offers a new form of entertainment for Hololive fans but also has the potential to expand the possibilities of secondary creative culture. This work, which fuses game strategy with interaction with fans, may present a new model for future secondary creative works. As Hololive Production grows, the relationship between fans and creators is expected to deepen even further.
Source: PR TIMES
